The Indie Campus Trier | Tools & Public relations is the grand finale of the GDW 2022 (Game Dev Week). We will provide you with guidance and suggestions on how to keep the focus on the game, while still creating the right enviromment as well as mindset to prepare and release a fully functioning game for an eagerly waiting audience.
Developing a game demands a lot from any developer, and even more from fresh and mostly inexperienced teams working on their first indie project. With that in mind, it is not surprising that usually they focus solely on game engines, gameplay and their creative ideas. Important factors such as public relations and what tools can be used aren‘t a priority by them.
We from Indie HUB are pleased to invite (indie) teams from around the world to join informative lectures, workshops and discussion on September 11th.
Join us On site at the Paulusplatz, Trier
Or watch us live on Twitch
|11:00||11:15||Opening||Stefan Schmidt & Manuela Wieczorek|
|11:20||12:05||Creating games with Yahaha||Joakim Linna|
|12:10||12:55||First PR-Steps for Indies||Sarah Schindler|
|13:10||13:55||How to train your creative muscle||Seren Besorak|
|14:00||14:45||Kickstarter - how we got funded within 36 hours||Flonja Vide|
|15:20||16:05||Going Freelance as a Games Programmer||Ilja Immler|
|16:55||17:10||Closing||Stefan Schmidt & Manuela Wieczorek|